Some free consultancy for Electronic Arts
To the office of John Riccitiello. You have had some success on iPhone with a relatively small number of high priced titles and have recently set up 8Ib Gorilla for […]
To the office of John Riccitiello. You have had some success on iPhone with a relatively small number of high priced titles and have recently set up 8Ib Gorilla for […]
As you can tell, I am enjoying this! The first article on Trends showed some delightful insight, let’s see what more we can find out. Android has come from nowhere […]
Google Trends is brilliant for seeing how well a brand is doing out there on the interweb and thus in the real world. Here is a traditional publisher going steadily […]
At Codemasters, just a few year ago, most successful games contained some sort of license: MTV Music, Colin McRae Rally, LMA Manager, DTM and TOCA Racing, Micro Machines, American/Pop Idol, […]
The business model for console games in this generation is not a good one. Games are very expensive to develop but most make a loss, it is only the occasional […]
World of Warcraft is an amazing gaming phenomenon and is the cash cow of all cash cows. It has 11 million monthly subscribers, which is over 60% of the total […]
I must admit that I am somewhat confused by the world’s second biggest games publisher. They say such sensible things and they lose so much money. I wish I knew […]