Our industry is currently in the middle of a seismic shift. Largely due to the influence of Nintendo we are changing from an industry that targeted adolescent boys to an […]

Everyone knows that game sales are biggest in Q4 because of the gift market through the holiday season. So game publishers concentrate their big releases for this time. This has […]

In 1983 at Imagine we realised that the company was being killed by piracy. We had plenty of anecdotal knowledge that nobody was buying legitimate product any more, they were […]