Opinion

Spore, DRM and a broken business model

Since 1981 the PC has been a fantastic platform for video games. We have seen the likes of Quake, Diablo, Half Life, Unreal Tournament and Civilisation. But the business model […]

EAs clever business models

In the past Electronic Arts developed a reputation of buying up smaller but very highly talented development companies and assimilating them into corporate EA, whereupon the spark of inspiration would […]

Why the Xbox 360 will outsell the Wii

Firstly let’s look at how the numbers stack up. According to the best guesses there are about 30 million Nintendo Wiis in the world, 20 million Microsoft Xbox 360s and 15 million […]

Why is the game industry exploding?

Last year the global growth in video gaming was vastly more than even the most optimistic analyst predicted. So they upped their estimates for this year. And again the growth […]

A tale of two girls

It is very interesting that the marketing bosses of two different game publishers are using girls as marketing tools for upcoming games. The girls they have chosen, the marketing approaches […]

Credit where credit's due

In the early 1980s at Imagine Software in Liverpool I was trying to give customers the most possible added value in the packaging content. The idea was to add more […]